function construct_Entity5 takes integer this, player owner,real pos_x,real pos_y,real pos_z,real radius,string wurstStackTrace returns nothing
local string wurstStackTrace_2
set Entity_pos[this]= Vectors_ZERO3_x
set Entity_pos_2[this]= Vectors_ZERO3_y
set Entity_pos_3[this]= Vectors_ZERO3_z
set Entity_done[this]=falseset DupletListModule_active[this]=trueset wurstStackTrace_2 ="\n DupletListModule, line 19"+"\n DupletListModule, line 18"+ wurstStackTrace
if Entity_typeId[this]==0thenif this ==0then
call error("Nullpointer exception when calling Entity.addToActive",""+ wurstStackTrace_2)
else
call error("Called Entity.addToActive on invalid object.",""+ wurstStackTrace_2)
endif
endif
set DupletListModule_activeSize = DupletListModule_activeSize +1if DupletListModule_activeSize ==1thenset DupletListModule_firstActive = this
set DupletListModule_prev[this]=0elseset DupletListModule_prev[this]= DupletListModule_lastActive
set DupletListModule_next[DupletListModule_lastActive]= this
set DupletListModule_prev[DupletListModule_firstActive]= this
endif
set DupletListModule_next[this]=0set DupletListModule_lastActive = this
set wurstStackTrace ="\n Entity, line 59"+ wurstStackTrace
if Entity_typeId[this]==0thenif this ==0then
call error("Nullpointer exception when calling Entity.setupEntity",""+ wurstStackTrace)
else
call error("Called Entity.setupEntity on invalid object.",""+ wurstStackTrace)
endif
endif
set Entity_pos[this]= pos_x
set Entity_pos_2[this]= pos_y
set Entity_pos_3[this]= pos_z
set Entity_owner[this]= owner
endfunction