1. #include <stdio.h>
  2. #include <stdlib.h>
  3. #include <stdint.h>
  4. typedef struct Point {
  5. int64_t x;
  6. int64_t y;
  7. } Point;
  8. Point foo( Point p ) {
  9. return( Point ) {.x = p.x + 1, .y = p.y + 1};
  10. }
  11. int main() {
  12. int64_t x = 5;
  13. Point point[ 20 ] ;
  14. point[ 4 ] = ( Point ) {.x = 5, .y = 6};
  15. point[ 5 ] = foo( point[ 4 ] ) ;
  16. printf( "Hello World %d\n", x ) ;
  17. return 0;
  18. }

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