- for unit enemy from GetUnitsOfPlayerAndTypeId(Player(PLAYER_NEUTRAL_AGGRESSIVE), 'z000')
- enemy.addEffect("war3mapImported\\FirstAidBackpack_ByEpsilon.mdx", "chest")
-
-
-
- for unit enemy from GetUnitsInRectOfPlayer(gg_rct_Cop_Move_Spawn, Player(PLAYER_NEUTRAL_AGGRESSIVE))
- enemy.issuePointOrder("attack", gg_rct_Attack_Move_Hostile_Reinforcements_Arrive.randomPoint())
-
-
- function noStuckAction()
- doAfter(1, () -> begin
- GetEnteringUnit().issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(10))))).getPos())
- end)
-
-
- function callBack()
- for unit enemy from GetUnitsOfPlayerAll(Player(10))
- enemy.issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(10))))).getPos())
-
- for unit enemy from GetUnitsOfPlayerAll(Player(8))
- enemy.issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(8))))).getPos())
-
- for unit enemy from GetUnitsOfPlayerAll(Player(9))
- enemy.issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(9))))).getPos())
-
- for unit enemy from GetUnitsOfPlayerAll(Player(11))
- enemy.issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(11))))).getPos())
-
-
-
-
select language
-
select style
goto line: