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<pre class="jasscode"> <span class="style_keyword">for</span> <span class="style_type">unit</span> enemy <span class="style_keyword">from</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAndTypeId">GetUnitsOfPlayerAndTypeId</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_constant">PLAYER_NEUTRAL_AGGRESSIVE</span><span class="style_symbol">)</span><span class="style_symbol">,</span> <span class="style_int">'z000'</span><span class="style_symbol">)</span> enemy.addEffect<span class="style_symbol">(</span><span class="style_string">"war3mapImported\\FirstAidBackpack_ByEpsilon.mdx"</span><span class="style_symbol">,</span> <span class="style_string">"chest"</span><span class="style_symbol">)</span> <span class="style_keyword">for</span> <span class="style_type">unit</span> enemy <span class="style_keyword">from</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsInRectOfPlayer">GetUnitsInRectOfPlayer</a><span class="style_symbol">(</span>gg_rct_Cop_Move_Spawn<span class="style_symbol">,</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_constant">PLAYER_NEUTRAL_AGGRESSIVE</span><span class="style_symbol">)</span><span class="style_symbol">)</span> enemy.issuePointOrder<span class="style_symbol">(</span><span class="style_string">"attack"</span><span class="style_symbol">,</span> gg_rct_Attack_Move_Hostile_Reinforcements_Arrive.randomPoint<span class="style_symbol">(</span><span class="style_symbol">)</span><span class="style_symbol">)</span> <span class="style_keyword">function</span> noStuckAction<span class="style_symbol">(</span><span class="style_symbol">)</span> doAfter<span class="style_symbol">(</span><span class="style_int">1</span><span class="style_symbol">,</span> <span class="style_symbol">(</span><span class="style_symbol">)</span> <span class="style_symbol">-</span>> <span class="style_keyword">begin</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetEnteringUnit">GetEnteringUnit</a><span class="style_symbol">(</span><span class="style_symbol">)</span>.issuePointOrder<span class="style_symbol">(</span><span class="style_string">"attack"</span><span class="style_symbol">,</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GroupPickRandomUnit">GroupPickRandomUnit</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:ForcePickRandomPlayer">ForcePickRandomPlayer</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetPlayersEnemies">GetPlayersEnemies</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">10</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span>.getPos<span class="style_symbol">(</span><span class="style_symbol">)</span><span class="style_symbol">)</span> <span class="style_keyword">end</span><span class="style_symbol">)</span> <span class="style_keyword">function</span> callBack<span class="style_symbol">(</span><span class="style_symbol">)</span> <span class="style_keyword">for</span> <span class="style_type">unit</span> enemy <span class="style_keyword">from</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">10</span><span class="style_symbol">)</span><span class="style_symbol">)</span> enemy.issuePointOrder<span class="style_symbol">(</span><span class="style_string">"attack"</span><span class="style_symbol">,</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GroupPickRandomUnit">GroupPickRandomUnit</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:ForcePickRandomPlayer">ForcePickRandomPlayer</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetPlayersEnemies">GetPlayersEnemies</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">10</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span>.getPos<span class="style_symbol">(</span><span class="style_symbol">)</span><span class="style_symbol">)</span> <span class="style_keyword">for</span> <span class="style_type">unit</span> enemy <span class="style_keyword">from</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">8</span><span class="style_symbol">)</span><span class="style_symbol">)</span> enemy.issuePointOrder<span class="style_symbol">(</span><span class="style_string">"attack"</span><span class="style_symbol">,</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GroupPickRandomUnit">GroupPickRandomUnit</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:ForcePickRandomPlayer">ForcePickRandomPlayer</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetPlayersEnemies">GetPlayersEnemies</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">8</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span>.getPos<span class="style_symbol">(</span><span class="style_symbol">)</span><span class="style_symbol">)</span> <span class="style_keyword">for</span> <span class="style_type">unit</span> enemy <span class="style_keyword">from</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">9</span><span class="style_symbol">)</span><span class="style_symbol">)</span> enemy.issuePointOrder<span class="style_symbol">(</span><span class="style_string">"attack"</span><span class="style_symbol">,</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GroupPickRandomUnit">GroupPickRandomUnit</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:ForcePickRandomPlayer">ForcePickRandomPlayer</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetPlayersEnemies">GetPlayersEnemies</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">9</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span>.getPos<span class="style_symbol">(</span><span class="style_symbol">)</span><span class="style_symbol">)</span> <span class="style_keyword">for</span> <span class="style_type">unit</span> enemy <span class="style_keyword">from</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">11</span><span class="style_symbol">)</span><span class="style_symbol">)</span> enemy.issuePointOrder<span class="style_symbol">(</span><span class="style_string">"attack"</span><span class="style_symbol">,</span> <a class="style_function" href="http://www.mappedia.de/wiki/Jass:GroupPickRandomUnit">GroupPickRandomUnit</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetUnitsOfPlayerAll">GetUnitsOfPlayerAll</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:ForcePickRandomPlayer">ForcePickRandomPlayer</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:GetPlayersEnemies">GetPlayersEnemies</a><span class="style_symbol">(</span><a class="style_function" href="http://www.mappedia.de/wiki/Jass:Player">Player</a><span class="style_symbol">(</span><span class="style_int">11</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span><span class="style_symbol">)</span>.getPos<span class="style_symbol">(</span><span class="style_symbol">)</span><span class="style_symbol">)</span> </pre>
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for unit enemy from GetUnitsOfPlayerAndTypeId(Player(PLAYER_NEUTRAL_AGGRESSIVE), 'z000') enemy.addEffect("war3mapImported\\FirstAidBackpack_ByEpsilon.mdx", "chest") for unit enemy from GetUnitsInRectOfPlayer(gg_rct_Cop_Move_Spawn, Player(PLAYER_NEUTRAL_AGGRESSIVE)) enemy.issuePointOrder("attack", gg_rct_Attack_Move_Hostile_Reinforcements_Arrive.randomPoint()) function noStuckAction() doAfter(1, () -> begin GetEnteringUnit().issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(10))))).getPos()) end) function callBack() for unit enemy from GetUnitsOfPlayerAll(Player(10)) enemy.issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(10))))).getPos()) for unit enemy from GetUnitsOfPlayerAll(Player(8)) enemy.issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(8))))).getPos()) for unit enemy from GetUnitsOfPlayerAll(Player(9)) enemy.issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(9))))).getPos()) for unit enemy from GetUnitsOfPlayerAll(Player(11)) enemy.issuePointOrder("attack", GroupPickRandomUnit(GetUnitsOfPlayerAll(ForcePickRandomPlayer(GetPlayersEnemies(Player(11))))).getPos())