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<pre class="jasscode">class ProjectileType <span class="style_type">bool</span> homing real arc <span class="style_type">string</span> sfx real speed FunctionCallData onImpactFunc construct<span class="style_symbol">(</span><span class="style_type">string</span> sfx, real arc, real speed, <span class="style_type">bool</span> homing, code onImpactFunc<span class="style_symbol">)</span> this.sfx = sfx this.arc = arc this.speed = speed this.homing = homing this.onImpactFunc = new FunctionCallData<span class="style_symbol">(</span>onImpactFunc<span class="style_symbol">)</span> </pre>
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class ProjectileType bool homing real arc string sfx real speed FunctionCallData onImpactFunc construct(string sfx, real arc, real speed, bool homing, code onImpactFunc) this.sfx = sfx this.arc = arc this.speed = speed this.homing = homing this.onImpactFunc = new FunctionCallData(onImpactFunc)