// Lordaeron Summer set udg_TerrainType[0] = 'Ldrt' set udg_TerrainType[1] = 'Ldro' set udg_TerrainType[2] = 'Ldrg' set udg_TerrainType[3] = 'Lrok' set udg_TerrainType[4] = 'Lgrs' set udg_TerrainType[5] = 'Lgrd' // Lordaeron Fall set udg_TerrainType[6] = 'Fdrt' set udg_TerrainType[7] = 'Fdro' set udg_TerrainType[8] = 'Fdrg' set udg_TerrainType[9] = 'Frok' set udg_TerrainType[10] = 'Fgrs' set udg_TerrainType[11] = 'Fgrd' // Lordaeron Winter set udg_TerrainType[12] = 'Wdrt' set udg_TerrainType[13] = 'Wdro' set udg_TerrainType[14] = 'Wsng' set udg_TerrainType[15] = 'Wrok' set udg_TerrainType[16] = 'Wgrs' set udg_TerrainType[17] = 'Wsnw' // Barrens set udg_TerrainType[18] = 'Bdrt' set udg_TerrainType[19] = 'Bdrh' set udg_TerrainType[20] = 'Bdrr' set udg_TerrainType[21] = 'Bdrg' set udg_TerrainType[22] = 'Bdsr' set udg_TerrainType[23] = 'Bdsd' set udg_TerrainType[24] = 'Bflr' set udg_TerrainType[25] = 'Bgrr' // Ashenvale set udg_TerrainType[26] = 'Adrt' set udg_TerrainType[27] = 'Adrd' set udg_TerrainType[28] = 'Agrs' set udg_TerrainType[29] = 'Arck' set udg_TerrainType[30] = 'Agrd' set udg_TerrainType[31] = 'Avin' set udg_TerrainType[32] = 'Adrg' set udg_TerrainType[33] = 'Alvd' // Felwood set udg_TerrainType[34] = 'Cdrt' set udg_TerrainType[35] = 'Cdrd' set udg_TerrainType[36] = 'Cpos' set udg_TerrainType[37] = 'Crck' set udg_TerrainType[38] = 'Cvin' set udg_TerrainType[39] = 'Cgrs' set udg_TerrainType[40] = 'Clvg' // Northrend set udg_TerrainType[41] = 'Ndrt' set udg_TerrainType[42] = 'Ndrd' set udg_TerrainType[43] = 'Nrck' set udg_TerrainType[44] = 'Ngrs' set udg_TerrainType[45] = 'Nice' set udg_TerrainType[46] = 'Nsnw' set udg_TerrainType[47] = 'Nsnr' // Town set udg_TerrainType[48] = 'Ydrt' set udg_TerrainType[49] = 'Ydtr' set udg_TerrainType[50] = 'Yblm' set udg_TerrainType[51] = 'Ybtl' set udg_TerrainType[52] = 'Ysqd' set udg_TerrainType[53] = 'Yrtl' set udg_TerrainType[54] = 'Ygsb' set udg_TerrainType[55] = 'Yhdg' set udg_TerrainType[56] = 'Ywmb' // Village set udg_TerrainType[57] = 'Vdrt' set udg_TerrainType[58] = 'Vdrr' set udg_TerrainType[59] = 'Vcrp' set udg_TerrainType[60] = 'Vcbp' set udg_TerrainType[61] = 'Vstp' set udg_TerrainType[62] = 'Vgrs' set udg_TerrainType[63] = 'Vrck' set udg_TerrainType[64] = 'Vgrt' // Village Fall set udg_TerrainType[65] = 'Qdrt' set udg_TerrainType[66] = 'Qdrr' set udg_TerrainType[67] = 'Qcrp' set udg_TerrainType[68] = 'Qcbp' set udg_TerrainType[69] = 'Qstp' set udg_TerrainType[70] = 'Qgrs' set udg_TerrainType[71] = 'Qrck' set udg_TerrainType[72] = 'Qgrt' // Dalaran set udg_TerrainType[73] = 'Xdrt' set udg_TerrainType[74] = 'Xdtr' set udg_TerrainType[75] = 'Xblm' set udg_TerrainType[76] = 'Xbtl' set udg_TerrainType[77] = 'Xsqd' set udg_TerrainType[78] = 'Xrtl' set udg_TerrainType[79] = 'Xgsb' set udg_TerrainType[80] = 'Xhdg' set udg_TerrainType[81] = 'Xwmb' // Dungeon set udg_TerrainType[82] = 'Ddrt' set udg_TerrainType[83] = 'Dbrk' set udg_TerrainType[84] = 'Drds' set udg_TerrainType[85] = 'Dlvc' set udg_TerrainType[86] = 'Dlav' set udg_TerrainType[87] = 'Ddkr' set udg_TerrainType[88] = 'Dgrs' set udg_TerrainType[89] = 'Dsqd' // Underground set udg_TerrainType[90] = 'Gdrt' set udg_TerrainType[91] = 'Gbrk' set udg_TerrainType[92] = 'Grds' set udg_TerrainType[93] = 'Glvc' set udg_TerrainType[94] = 'Glav' set udg_TerrainType[95] = 'Gdkr' set udg_TerrainType[96] = 'Ggrs' set udg_TerrainType[97] = 'Gsqd' // Sunken Ruins set udg_TerrainType[98] = 'Zdrt' set udg_TerrainType[99] = 'Zdtr' set udg_TerrainType[100] = 'Zdrg' set udg_TerrainType[101] = 'Zbks' set udg_TerrainType[102] = 'Zsan' set udg_TerrainType[103] = 'Zbkl' set udg_TerrainType[104] = 'Ztil' set udg_TerrainType[105] = 'Zgrs' set udg_TerrainType[106] = 'Zvin' // Icecrown set udg_TerrainType[107] = 'Idrt' set udg_TerrainType[108] = 'Idtr' set udg_TerrainType[109] = 'Idki' set udg_TerrainType[110] = 'Ibkb' set udg_TerrainType[111] = 'Irbk' set udg_TerrainType[112] = 'Itbk' set udg_TerrainType[113] = 'Iice' set udg_TerrainType[114] = 'Ibsq' set udg_TerrainType[115] = 'Isnw' // Outland set udg_TerrainType[116] = 'Odrt' set udg_TerrainType[117] = 'Odtr' set udg_TerrainType[118] = 'Osmb' set udg_TerrainType[119] = 'Ofst' set udg_TerrainType[120] = 'Olgb' set udg_TerrainType[121] = 'Orok' set udg_TerrainType[122] = 'Ofsl' set udg_TerrainType[123] = 'Oaby' // Black Citadel set udg_TerrainType[124] = 'Kdrt' set udg_TerrainType[125] = 'Kfsl' set udg_TerrainType[126] = 'Kdtr' set udg_TerrainType[127] = 'Kfst' set udg_TerrainType[128] = 'Ksmb' set udg_TerrainType[129] = 'Klgb' set udg_TerrainType[130] = 'Ksqt' set udg_TerrainType[131] = 'Kdkt' // Dalaran Ruins set udg_TerrainType[132] = 'Jdrt' set udg_TerrainType[133] = 'Jdtr' set udg_TerrainType[134] = 'Jblm' set udg_TerrainType[135] = 'Jbtl' set udg_TerrainType[136] = 'Jsqd' set udg_TerrainType[137] = 'Jrtl' set udg_TerrainType[138] = 'Jgsb' set udg_TerrainType[139] = 'Jhdg' set udg_TerrainType[140] = 'Jwmb' // Cliffs - Ashenvale set udg_TerrainType[141] = 'cAc2' set udg_TerrainType[142] = 'cAc1' // Cliffs - Barrens set udg_TerrainType[143] = 'cBc2' set udg_TerrainType[144] = 'cBc1' // Cliffs - Black Citadel set udg_TerrainType[145] = 'cKc1' set udg_TerrainType[146] = 'cKc2' // Cliffs - Town set udg_TerrainType[147] = 'cYc2' set udg_TerrainType[148] = 'cYc1' // Cliffs - Dalaran set udg_TerrainType[149] = 'cXc2' set udg_TerrainType[150] = 'cXc1' // Cliffs - Dalaran Ruins set udg_TerrainType[151] = 'cJc2' set udg_TerrainType[152] = 'cJc1' // Cliffs - Dungeon set udg_TerrainType[153] = 'cDc2' set udg_TerrainType[154] = 'cDc1' // Cliffs - Felwood set udg_TerrainType[155] = 'cCc2' set udg_TerrainType[156] = 'cCc1' // Cliffs - Icecrown set udg_TerrainType[157] = 'cIc2' set udg_TerrainType[158] = 'cIc1' // Cliffs - Lordaeron Fall set udg_TerrainType[159] = 'cFc2' set udg_TerrainType[160] = 'cFc1' // Cliffs - Lordaeron Summer set udg_TerrainType[161] = 'cLc2' set udg_TerrainType[162] = 'cLc1' // Cliffs - Lordaeron Winter set udg_TerrainType[163] = 'cWc2' set udg_TerrainType[164] = 'cWc1' // Cliffs - Northrend set udg_TerrainType[165] = 'cNc2' set udg_TerrainType[166] = 'cNc1' // Cliffs - Outland set udg_TerrainType[167] = 'cOc1' set udg_TerrainType[168] = 'cOc2' // Cliffs - Sunken Ruins set udg_TerrainType[169] = 'cZc2' set udg_TerrainType[170] = 'cZc1' // Cliffs - Underground set udg_TerrainType[171] = 'cGc2' set udg_TerrainType[172] = 'cGc1' // Cliffs - Village set udg_TerrainType[173] = 'cVc2' set udg_TerrainType[174] = 'cVc1' // Cliffs - Village Fall set udg_TerrainType[175] = 'cQc2' set udg_TerrainType[176] = 'cQc1'